
Rules for
International Wushu Taolu (Routine) Competition


International Wushu Federation
CONTENTS
Article 1 Competition Committee.
3
Article 2 Jury of Appeal.
3
Article 3 Composition of Contest Officials.
3
Article 4 Duties of Contest Officials.
4
Article 5 Duties of the Assistants.
5
CHAPTER 2 GENERAL RULES FOR COMPETITION..
7
Article 6 Types of Competition.
7
Article 7 Competition Events.
7
Article 8 Competition Divisions (age limits)
8
Article 9 Appeals.
8
Article 10 Start-List.
8
Article 11 Registry (Roll-Call)
8
Article 12 Protocol.
8
Article 13 Timekeeping.
8
Article 14 Display of Score.
8
Article 15 Forfeiture.
9
Article 16 Anti-doping Test.
9
Article 17 Placing.
9
Article 18 Applications for the Recognition & Grading of Innovative
Movements.
10
Article 19 Other Competition Regulations.
11
CHAPTER 3 CRITERIA & SCORING METHODS.
13
Article 20 Criteria & Scoring Methods for Optional Taolu.
13
Article 21 Scoring Methods and Criteria in Dual & Group Events.
16
Article 22 Judges Scores Display.
17
Article 23 Methods of Determining the Actual Points.
17
Article 24 Calculation of the Final Points.
17
Article 25 Scoring Method without the Computer Scoring System..
17
Article 26 Addition and Deduction by the Head Judge.
18
Rules for International Wushu
Taolu(Routine) Competition (Bylaw)
19
CHAPTER 1 ORGANIZATIONAL STRUCTURE
The Competition Committee of the
World Championships and the World Cup shall be composed of wushu experts
appointed by the International Wushu Federation and the Organising
Committee. It is responsible for overseeing all aspects of the
competitions.
According to the scale of
competition, each continental, regional or national federation may form
its own Competition Committee to be responsible for all aspects of
competition organization in accord with the Organising Committee.
2.1 The Jury of Appeal shall be
composed of one (1) chairman, one (1) vice chairman and three (3) to seven
(7) members.
2.2 Duties & Responsibilities:
1) To notify a team's appeal and
conduct the hearing within the time-limit; however, the scoring results
shall not be changed.
2) The decision of the Jury of
Appeal is valid only when more than half of its members have voted for it.
If it's a tie vote then it shall be decided by a casting vote of the
Chairman. A Jury member shall withdraw, if the case is involved with his
or her own country or region; and
3) The decision of the Jury of
Appeal shall be final.
3.1 Composition of Judges
1) One (1) chief referee, and one
(1) or two (2) assistant chief referees;
2) Each judges group shall consist
of ten (10) members: one (1) head judge, three (3) judges in each of
group: A, B & C, respectively;
3) One chief for programming and
recording; and
4) One chief registrar.
3.2 Composition of Assistants
1) 3-5 programming and recording
assistants;
2) 3-6 registrars;
3) 1-2 announcers;
4) 1-2 sound technicians; and
5) 2-4 video recording technicians
(to record events for the Jury of Appeal).
The contest officials shall work
under the guidance of the Competition Committee. Their duties are as
follows:
4.1 The chief referee shall
1) Organize and lead the work of judges groups to ensure the proper
implementation of competition rules, examine and make sure all
pre-competition set-up work are carry out;
2) Interpret the rules and
regulations but have no right to modify them;
3) Replace officials if necessary,
and have the right to take disciplinary action against officials who have
committed serious mistakes;
4) To give warnings to athletes
and coaches making trouble at the competition site, and may report the
matter to the Technical Committee to take disciplinary action, even the
cancellation of their results; and
5) Examine and announce the
results of competition, and make a summary of the officials' work.
4.2 The assistant chief referees shall
1) Assist the chief referee;
2) One of them shall act on his
behalf if Chief Referee is absent.
4.3 The head judge shall
1) Organize his group to review
and to implement the officiating rules;
2) To add points for innovative
movements with degree of difficulty;
3) To deduct points for repetition
and the time limit; and
4) Propose to the chief referee to
take disciplinary action against a judge has committed serious mistakes.
5) Participate in B Group judges'
evaluation (overall performance).
4.4 The judges shall
1) Dedicate themselves totally
when doing their duties assigned by the head judge;
2) Judge independently, according
to the rules, and make detailed notes;
3) Group A Judges are responsible
for the quality of movement;
4) Group B Judges are responsible
for the overall performance; and
5) Group C Judges are responsible
for the degree of difficulty.
4.5 The programming & recording chief shall
1) Set-up all works necessary for
recording (desk), examine the entry forms, examine the Entries (registry)
for Degree of Difficulty in Optional Taolu, prepare the Scoring Forms for
judges and head Judges according to the required standards, and lay-out
the Competition Programme;
2) Prepare other necessary Forms
or Tables needed to run the competition. Examine and verify the results
and placing;
3) Prepare the Competition Results
4.6 The chief registrar shall be responsible for the entire registration,
and report to the chief referee and announcers if there are any changes.
5.1 The programming & recording assistants shall respond to the work
assigned by its chief.
5.2 The registration staff shall
up-date the registrations time-to-time according to the competition order;
examine the competitors' apparatuses and costumes; guide the competitors
into the competition area; and hand-over the registration forms to the
head judge.
5.3 The announcers shall introduce
the current competitors to the public; announce their results; and provide
useful information regarding the rules and regulations, the
characteristics of each taolu event of wushu.
5.4 Sound Technicians shall
1) Collect all music cassettes or
CD's from the competitors during the First-registration for events with
music, and number them according to the running order;
2) Play the music 3 seconds after
the competitor has entered the carpet and get ready to start;
3) After the competition, return
all CD's and cassettes to the competitors without damaging, losing,
lending or copying them.
5.5 The cameramen shall
1) Film all competition events;
2) Search and replay the videotape
when required by the Jury of Appeal;
3) Archive all videotapes
according to the competition orders.
6.1 Types of Competition
1) Individual
2) Team
3) Individual & Team
6.2 Competition Classification by Age
1) Adult
2) Youth
3) Children
7.1 Changquan (Long-fist) abbrev:
CQ
7.2 Nanquan (Southem-fist) abbrev:
NQ
7.3 Taijiquan (Shadow boxing)
abbrev: TJQ
7.4 Daoshu (Broadsword) abbrev: DS
7.5 Jianshu (Sword) abbrev JS
7.6 Nandao (Southern broadsword)
abbrev: ND
7.7 Taijijian (Taiji sword)
abbrev: TJJ
7.8 Qiangshu (Spear) abbrev: QS
7.9 Gunshu (Cudgel) abbrev: GS
7.10 Nangun (Southern-style
cudgel) abbrev: NG
7.11 Duilian (Dual Events) abbrev:
DL: Without weapons; with weapons; and Bare Hands against weapons.
7.12 Jiti (Group Events) abbrev:
JT
8.1 Adult (above 18);
8.2 Youth (from 12 to 18);
8.3
Children (under 12 years).
9.1 Scope of Appeals
The Jury of Appeal will only
accept and conduct a hearing submitted by a protester when:
1) he or she is against the
deduction made by the head judge or the decision of the judges in group C;
2) the "presumed mistake" is made
on his or her own team competitors.
9.2 Procedures & Requirements for Appeals
If a Team leader or a Team Coach
disagrees with the judges' decision made upon his or her competitors, he
or she is entitled to submit a formal written appeal to the Jury of Appeal
within 15 minutes at the end of the event concerned. The Appeal Fee of
US$100 must be paid. Each appeal is limited to one issue.
In conducting the hearing, the
Jury of Appeal will examine all evidences provided including videotapes.
If the decision proved correct the protester must be abided by the Jury of
Appeal s decision. Refuse to accept the Jury of Appeal's decision, the
Jury can take further action against the protester suggesting the
Technical Committee to take disciplinary action, including the
cancellation of competition results. If the appeal proves to be justified,
the Jury of Appeal shall propose to the Technical Committee to take
disciplinary actions against the judges who made mistake. The Appeal Fee
shall be returned. All parties involved will be notified of the results on
time.
Under the supervision of the Competition Committee and the Chief Referee,
the Programming and Recording group will use draw-lots system to determine
the competitors' Start-List for each event. If the competition requires a
qualifying phrase and finals, the start-List in the finals shall be
determined by their qualifying scores (lowest score vs. the first score).
Competitors must report to the designated place 40 minutes before the
events start for the First Roll-Call where the costumes and apparatus are
being checked. The Second Roll-Call will be done 20 minutes before the
event. The Final Roll-Call in 10 minutes before the event.
When being called the competitor must
salute the Head Judge with palm-and fist.
The Timekeeper will start the
stop-watch when the competitor begins to move and stops the stop-watch
when the competitor brings his/her feet together into the standing
position (at the end of the Taolu).
The
results of the competitors will be displayed on the Score monitor.
If a competitor fails to report at the designated place after the Final
Roll-Call or absent during competition, he/she will be forfeited from the
event.
Anti-doping Test will be conducted according to the Olympic Charter and
the IOC regulations.
17.1 Individual & Dual Placing
Placing will be awarded according
to the competitors' score in the competition. The competitor who has the
highest score will be the winner (1st place) and the one with the second
highest score will win the 2nd place, so on and so forth.
17.2 Individual All Round Placing
Individual all round placing will
be determined by the total scores of each individual event (or according
to the rules and regulations for that particular Competition set earlier).
The highest score will be awarded 1st place; the second highest score will
be 2nd place, so on and so forth.
17.3 Group Event Placing
The group with the highest score
will be awarded 1st place; the group with second highest score will be 2nd
place, so on and so forth.
17.4 Team Placing
Team placing will be determined by the
regulations of that particular Competition.
17.5 Tied Scores
1) Tied in Individual Events
When individuals have the same
scores, placing will decided according
to the following tie-break order:
(1) The competitor who
successfully completed the higher degree of movement difficulty shall be
placed higher;
(2) If the scores still remain the
same, the winner will be the one who has completed more advanced degree of
difficult movements;
(3) If the scores still remain the
same, the winner will be the one with higher scores in difficulty;
(4) If the scores still remain the
same, the winner will be the one with higher scores in overall
performance;
(5) If the scores still remain the
same, the winner will be the one who has higher scores among lower scores
in overall performance;
(6) If the scores still remain the
same a tied placing will be awarded;
(7) In competitions with
qualifying phrase and finals, if the total result of the two competitions
are the same, the competitor with the highest score in the qualifying
phrase will be awarded the highest place. If the tied still remains,
placing will be determined as in cases (1) - (7).
(8) If the scores still remain the
same in events without difficult movements, placing will be determined as
in cases (4), (5) and (6).
2) Tied in Individual All Round Event
The competitor who ranked first in
more individual events shall be placed higher. If the tied still remains
then the competitor who achieved second places in more individual events
shall be placed higher. In case of equal ranking in all individual events,
then a tie-placing shall be proclaimed.
3) Tie in Group & Dual Events
If the scores are the same in Group or Dual
Events it will be determined as in cases (2) - (4) of article
17.5.1.
4) Tied in Team Events
In the team competition, the team which ranked first in
more individual events shall be placed higher. If the tie still remains,
then the team with more second places in individual events shall be placed
higher, and so on and so forth. In case of equal ranking in all individual
events, the tied -placing will be proclaimed.
18.1 Principals for Innovation
All innovative movements must
conform with the specific characteristics of Wushu and the principles of
movement, requiring a high level of physical preparation and skill; and
the degree of difficulty must be at least of Cat. B or higher and must not
appear in the Tables for Degree Of Movements Difficulties and Value in
Optional Events.
18.2 Application Procedures
Each team is allowed to submit an
application (for Degree of Difficulty for Innovative Movement) for each
routine.
The applicant must fill-up an
Application Form for the "Assessment of Optional Routine Innovation" and
supply a technical chart and a videotape of the competitor's movement. The
application and its attachments must be sent to the IWUF Technical
Committee at least sixty (60) days before the opening ceremony.
18.3 The Assessment Committee
The Assessment Committee will
consist of 5 to 7 wushu experts appointed by the IWUF Technical Committee.
Its main function is to examine the Taolu Innovation Application handed in
by the teams.
18.4 Assessment Procedure
The Assessment Committee will
consider the application referring to the innovation principle; a majority
resolution is required for the movement to be accepted. Once accepted the
Committee will name the movement; set-up the degree of difficulty,
allocate the points to be awarded for its successful execution and points
to be deducted for errors. The Committee will inform the applicant about
the committee's decision. If the application is successful, the Committee
will made a written report to the Jury of Appeal and the judges before the
competition starts.
19.1 Application for Registering the Degree of
Difficulty
Each competitor must select
movements for the events which he or she entered for, with different
degrees of difficulty according to the Competition Rules and Regulations;
and fill-up the Registration Form for the "Degree of Difficulty and Points
for Optional Taolu" via Internet, and counter-signed by the Team Coach and
later submit it to the Hosting Organization, at least thirty (30) days
before the opening ceremony.
19.2 Time Limits for Taolu
Competitions
1) Changquan, Nanquan, Jianshu, Daoshu, Qiangshu, Gunshu, Nandao & Nangun
not less than 1 minute 20 seconds; and not less than 1 minute 10 seconds
for Youth & Children's categories.
2) Optional Taijiquan, Taijijian
and Group Event not less than 3-4 minutes; Compulsory Taijiquan and
Taijijian not less than 5-6 minutes;
3) Dual Events not less than 50
seconds.
19.3 Events with Music
Taolu competitions with music (only
instrumental music, no lyrics). A competitor must use instrumental music
and not lyrics to accompany his or her Taolu choreography during
performance.
19.4 Dress Code
All officials shall wear the IWUF Standard Contest Officials uniforms,
IWUF logo badge and IWUF Identity and Accreditation Card.
All competitors shall wear IWUF
Standard Taolu Contests costumes and the Competition Code Number during
competitions.
19.5 Competition Area
Individual events shall be
conducted on a carpet of 14 m x 8 m, surrounded by a safety area of 2 m
around the carpet.
Group events shall be conducted on
a carpet of 16 m x 14 m, surrounded by a safety area of 1 meter around the
carpet.
The edges of the carpet must be
marked with a white border of 5 cm wide.
The ceiling over the carpet must
be at least 8 m in height. The distance between two (2) carpets must be at
least 6 m apart.
High-level competitions should be
done on a raised platform of 50 to 60 cm tall.
The platform should be lighted
from above and must meet the requirements of the Competition Lighting
Systems as stated in the Regulations.
Regulations. 19.6 Competition Apparatus
1) All apparatus must be conformed
to the specific requirements set by the International Wushu Federation.
2) The competitor holds the
apparatus with the left arm straighten and
the tip of the Jian or Dao must
touch his or her ear-top. The required length of the Gun shall not be
shorter than the performer's height. The required length of Qiang shall
not be shorter than the performer's fingertips while standing with his or
her left hand held above the head.
19.7 Competition Recording Equipments
In large-scale competitions, the minimum requirement
for the competition recording are as follows:
a) four (4) video cameras (at least),
b) three (3) video players,
c) three (3) television sets,
d) a computerised scoring system and a good sound
system.
19.8 This rule can be adopted in all IWUF Taolu
competitions.
20.1 Scoring Method
20.1.1 Each Judging Group will
consist of three (3) Judges.
·
Group A Formate - will judge the Quality
of Movements;
·
Group B Formate - including one (1) Head
Judge will judge the Overall Performance;
·
Group C Formate-will judge the Degree of
Difficulties.
20.1.2 The Total score for each
event is Ten (10) points including:
·
5 points for the Quality of Movements
(abbrev: QM):
·
3 points for the Overall Performance
(abbrev: OP);
·
2 points for the Degree of Difficulties
(abbrev: DD).
The Starting Score of a competitor will be: the points in Degree of
Movement Difficulties chosen by the competitor plus the points in Overall
Performance (3 pts) plus the points in Quality of Movements (5 pts).
20.1.3 Judges in Group A Formate shall deduct points according to the
errors committed during the competitor's performance.
20.1.4 Judges in Group B Formate is again subdivided into two (2)
subgroups and shall judge independently. One subgroup shall determine the
level of performance, while the other subgroup shall deduct points
according to errors committed in the choreography.
20.1.5 Judges in Group c Formate shall judge according
to the completion of the degree of Movement Difficulties and the
Connecting Movements.
20.2 Scqring Criteria
20.2.1 Scoring Criteria for Quality of Movements
When a competitor commits a
mistake or error 0.1 point shall be deducted;
if the same error is committed
more than once then 0.1 -0.3 point shall be deducted.
Please read Table 1-Deductions
and Criteria in Optional Quality of Movement.
20.2.2 Scoring Criteria in Overall
Performance
1) To determine the level of Overall
Performance
Power, rhythm and music are
divided into three (3) levels and other three (3) sublevels.
·
Top level shall be awarded 3.0-2.70
points,
·
Standard level shall be awarded 2.60-2.30
points,
·
Low level shall be awarded 2.10-1.80
points.
Refer Table 2-Scoring Criteria in
Overall Performance for Optional
Events.
In a Top
Level performance the amount of strength demonstrated must be high. The
strength must be applied smoothly, forcefully and accurately. The
toughness and gentleness are very well incorporated. These said elements
of the routine will have to be well coordinated and demonstrated. Changes
in rhythm must be fast and well defined. The content must demonstrate
great diversity and the structure well knit and pleasing to watch. The
movements must occupied all the space and finally the music and movements
must blend harmoniously.
In a Standard Level performance
the same characteristics as in the Top Level but with a lesser degree.
In a Low Level performance many of
the above characteristics will be missing or do not meet the requirements.
2) Scoring criteria for the choreography in Overall
Performance
At the end of the performance, any
obligatory movement missing will be deducted 0.2 point, and if the
structure or composition does not meet the requirement, 0.1 point shall be
deducted.
Refer to Table 3 - Deductions and Criteria
for the Choreography in Optional Events
20.2.3 Scoring Criteria for Degree of
Difficulty
1) Degrees of Movement
Difficulties (1.4 point)
According to the Degree of
Movement Difficulties and Their Value in each event, points for the
completion of each difficult movement will be given as follows:
Category A - 0.2 point
Category B - 0.3 point
Category C - 0.4 point
Repeat the same Movement
Difficulty no extra bonus points will be added. The sum of Bonus points
for each category cannot exceed 1.4 points.
Refer to Table 4 - Degree of Movement
Difficulties and Values in Optional Events
2) Degree of Difficulty for Connecting Movements (0.6
point)
According to the Degree of
Difficulty for Connecting Movements and Their Value" in each event, points
for completing each connecting movements will be given as follows:
- Category A - 0.1 point
- Category B - 0.15 point
- Category C - 0.2 point
- Category D - 0.25 point
Repeat the same Connecting Movements will
not gain extra bonus points. The sum of Bonus points for each category
cannot exceed 0.6 point.
Refer to Table 5 - Degree for Movement Difficulties and
Values in Optional Events
If the performances do not meet the
requirements, no bonus will be awarded.
Refer to Table 6 - Degree of Movement
Difficulties and Connecting Movements which do not meet the requirements.
3) Bonus
Points for the Degree of Difficulty in Innovative Movements
Successfully performing a recognized
innovative movement will be awarded by the Head Judge according to the
requirements.
Additional points will be added
accordingly:
- Category B - 0.2 point
- Category C - 0.3 point
- Category Super - 0.4 point
Failure to complete an innovative movement either not
executing the movement correctly or not complying with the indicated
specifications, no extra bonus points will be added.
21.1 Scoring Method
21.1.1 Each Judging Group will consist of
three (3) Judges.
-
Group A Formate - will judge the Quality of Movements
-
Group B Formate - will judge the Overall Performance.
21.1.2 The total score for any Dual or Group Events is
Ten (10) including:
- 5 points for the Quality of
Movements;
- 5 points for the Overall
Performance.
21.1.3 Judges in Group A Formate will deduct points according to errors
committed by the competitors.
21.1.4 Judges in Group B Formate will determine the level according to the
competitors' Overall Performance.
21.2 Scoring Criteria 21.2.1
Scoring criteria for Quality of Movements
- When the competitor's movements
do not meet the requirements, 0.1 point shall be deducted;
- When other errors occur,
0.1-0.3 point shall be deducted.
Refer Table 1 -Deductions and
Criteria for Optional Quality of Movement
Refer Table 7 - Common Errors and
Deduction Criteria for Overall Performance in Dual Events
Refer Table 8-Common Errors and
Deduction Criteria for Overall Performance in Group Events
21.2.2 Scoring Criteria for
Overall Performance
Overall Performance is divided
into three (3) levels and three (3) sublevels.
- Top level shall be awarded
5.00-4.10 points;
- Standard level shall be awarded
4.00-3.10 points;
- Low level shall be awarded
3.00-2.10 points.
Refer Table 9 - Scoring Criteria
for Overall Performance in: Dual Event, Group Event and Events with No
Degree of Difficulty.
·
In a top level performance the amount of
strength demonstrated will be high. The strength must be applied smoothly,
forcefully and accurately. The toughness and gentleness must be well
incorporated. All elements of the routine must be well coordinated and
demonstrated. Changes in rhythm must be fast and well defined. The content
must contained great diversity and the structure must be well knit and
pleasing to watch. The movements must be structured in such a way that all
angles of the carpet are touched. Finally the music and movements must be
blend harmoniously.
- In a standard level performance
all the characteristics are the same in the Top Level performance but
with lesser degree.
- In a low level performance many
of the above elements will be missing or not satisfactory.
22.1 Judges in Group A and C Formate - can
only display scores with one (1) decimal place.
22.2 Judges in Group B Formate - can
display scores with two (2) decimal places; the third decimal will not be
rounded off.
23.1 Optional Event
The actual point is the sum of the points
obtained in the Quality of Movements and the points obtained in the
overall performance.
1) Determining the actual points in the Quality of
Movements
Judges in Group A Formate shall deduct points according
to the requirements of the Quality of Movements, and deductions on other
common errors. The sum of deducted scores made by two-third of the judges
will be the score to be deducted from the Quality of Movements.
2) Determining the actual points in the Overall Performance
Three judges and one Head Judge of
the Group B Formate will be again divided into two groups. Each group will
judge independently. The 3rd judge and the Head Judge will determine the
level of the competitor's Overall Performance according to the
requirements on power, rhythm and music. The 6th and the 9th judge shall
deduct points according to the errors committed in the choreography.
3) Determining the actual points on the Degree of
Difficulty
Three judges of Group C Formate
shall judge on the degree of Movement Difficulties and Connecting
Movements according to the requirements on the additional points. The sum
of the points made by two-third of the judges is actual score for the
degree of difficulties.
23.2 Dual Event, Group Event and Events
with no degree of Movement Difficulties
23.2.1 Determining the Merited scores for
the Quality of Movements Three judges of A group shall officiate. Over 2
judges deduction content on other. Sum of deducted scores on error of one
movement and common errors confirmed by more than 2 judges is the score
which shall be deducted from the points of the movement quality.
23.2.2 Determining the Merited scores for the Overall
Performance Three judges of B group shall officiate. The merited scores
shall be the average points of the three points.
24.1 Optional Event
The final score is obtained by
subtracting the points deducted by the Head Judge from the actual score;
or plus additional points gained on the innovation movement.'
24.2 Dual Event, Group Event, and Event
with no degree of Movement Difficulties
The final score is obtained by
subtracting the points deducted by the Head Judge from the actual points.
If there is no computer scoring
system, the scoring method shall be done by the following methods.
25.1 The actual score on the
Quality of Movement and degree of difficulty shall be the same score made
by two-third of the judges.
25.2 The actual score on the
Quality of Movement and the degree of difficulty shall be the average of
the scores given by the three judges. The third decimal place shall not be
rounded off.
26.1 The Head Judge shall make
additional points for innovative movements.
26.2 The Head Judge shall deduct
points for repetition; or for the time limit.
1) Repetition
A competitor whose performance is
interrupted by unforeseen circumstances may repeat his or her performance
with the permission of the Head Judge without deduction of points.
A competitor who forgive his
routine during performance; or break his apparatus; may repeat his
performance, but 1 point will be deducted.
When a competitor is not able to
continue his performance due to injuries, the Head Judge has the right to
stop the performance. When he or she is ready to repeat the performance,
arrangements can be made for him or her to continue the competition but at
the end of the start-list in his or her group. 1 point will be deducted.
2) For Taijiquan, Taijijian and Group events, ranging from 0.1 to 5.0
seconds (including 5.0 seconds) under or over the time limit shall deduct
O.lpoints; 5.1 to 10 seconds (including 10 seconds) under or over the time
limit shall deduct 0.2 points, and so on and so forth.
3) For Changquan, Nanquan, Jianshu (Sword play), Daoshu (Broadsword play),
Qiangshu (Spear play), Gunshu (Cudgel play), Nandao, Nangun and dual
events, ranging from 0.1 to 2.0 seconds (including 2.0 seconds) under or
over the time limit shall deduct 0. Ipoints; From 2.1 to 4 seconds
(including 4 seconds) under or over the time limit shall deduct 0.2
points, and so on and so forth.

I Optional Events
Table 1 Deduction and Criteria for Quality of Optional Movement
|
Type
|
Code
|
Deduction Content
|
Common Errors
|
|
Balances
|
1
|
1. Bring the leg to the head level and hold the leg while remain
standing
2. Side kick and hold
the leg while remain standing
3. Side heel-up leg lift and stance
|
Supporting leg bends
Raised leg bends
|
|
Back kick and hold the leg while remain Standing
|
Supporting leg bends
Torso bends forward
|
|
Yangshen Pingheng YSPH Backward balance
|
Lifted leg below horizontal level
|
|
|
|
Shizi Pingheng SZPH Balancing with arms outspread
|
Torso below horizontal level
|
|
Low balance with leg stretched forward
|
Stretched leg below horizontal level
|
|
Low balance with leg inserted behind
|
The foot of inserted leg touches carpet
|
|
Low stepping on kick forward
|
The foot of the supporting leg leaves the carpet
The knee
of the kicked leg bends, and the tiptoe is not directed outward
|
|
Cechuai Pingheng CCPH High balance with leg stretched sideway
|
The kicking leg does not undergo the process from bending to straight
|
|
Leg techniques
|
2
|
Qiansaotui QST Front sweep
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Thigh of supporting leg above horizontal level
Sole of sweeping leg leaves the carpet
Sweeping leg bends
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Huosaotui HST Back sweep
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